And we want to double down on that and then keep adding new gameplay content to the game. Some people like the story, some people didn't like the story, but everyone says the gameplay is amazing. This is also what we get from players praising us for the second game. Things like that, things like creating new sets of variables for the gameplay or straight up adding new gameplay content to the game.īecause we feel that at Techland, we are a gameplay-first studio. But then if during the day you wear it, you start losing health. So, maybe something like you get this outfit, and it increases your damage output during the night. For example, if we will be adding even some like cosmetic items, like maybe new pieces of outfits or gear for the players, we will try to add pieces of challenges or maybe pieces of very specific player behaviors that trigger specific ultra-cool reactions on those weapons. Whatever we do, we try to find and add elements of gameplay to those additions. We'll reevaluate and tweak those changes and evolve those plans regarding the last year, the last two years, maybe the last three years based on that feedback. But it's because we want to see what players engage with most and what players get excited about most. Of course, they are very precise for the next few months, a little less precise for the next year, and maybe just high level for the fifth year. With the second one, there are already plans on what we want to do within those five years. I think the five years is an expression of our belief and confidence in the title, as well as us reaffirming our community, our gamers, that they will be supported-that whatever they experience with us with the first game, it's the same amount of respect, the same amount of support, that they will get from us now. We are even a little humble on our side and a little modest because we supported the previous one longer. Saying that Dying Light 2: Stay Human will be supported for five years isn't that crazy. And there's still at least one more update for the game going to appear soon.īasically, we are working and we are adding to the game for seven years straight now. There were also some updates and then some content that accompanied the release of Dying Light 2: Stay Human. The game was released in 2015, and it received its last drop of content last year. Q: Why, specifically, was five years chosen for post-launch support of Dying Light 2?Īctually, it comes from our experience from the first game, because for Dying Light 1, we have been supporting the title for six and a half years basically. RELATED: Dying Light 2 Patch Fixes 'Deathloop' Bug, Makes Nights More Challenging
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